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Torchlight ii editor12/29/2023 Additional dungeons can be found throughout the overworld in New Game Plus modes.The NetherRealm tileset - new NetherRealm dungeons can be found via portals throughout the world.We've been working on lots of new content! Here is a taste of what awaits you … You will definitely want to bookmark this resource! New Content for Everyone New to modding? Here's how to get started with GUTS - the Torchlight II GUTS wiki that we have been working on. Torchlight II will then restart, synchronize and activate them before returning you to the game. When playing Internet games you will be able to filter modded games by mod combination in the lobby, and with a single button click, subscribe to those mods. ![]() Steam Workshop integration allows for automatic mod subscription and synchronization for any mods hosted on the Workshop. Torchlight II now fully supports Steam Workshop. Steam Workshop integration with Torchlight II We've tried to make the process as seamless as possible, with a focus on allowing modded multiplayer games with a minimum of fuss. We've also added a special tool to GUTS designed to convert pre-GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders. When playing modded games, you can view your mod history, any previously played mods, and the impact disabling mods may have on your character. In addition, A new launcher lets you customize which mods are currently active. GUTS mods can be shared with your friends, and multiplayer games using mods can be found in the modded games lobby. It lets you modify almost everything about Torchlight II, from item and skill balance, to level layouts, animations, quests, and much more. Along with that, we really wanted it to look barren, harsh, and completely alien.GUTS is our in-house development tool. This tileset had to look chaotic, organic, and make you forget about the grid. Everything is built on a grid, and in some tilesets it's very apparent (as much as we tried to disguise it). We wanted it to feel as organic as possible and as dissimilar as we could make it to the other tilesets. So, the main idea was to go "into the portal" and visit the NetherRealm. Well, we had a very small taste of it in Torchlight II, and certainly hints of what that realm might look like, but we never crossed over, so to speak. Tell us about the NetherRealm tileset - what's the inspiration? Also, my Mom tells me Grandma wouldn't let her say "guts" as a kid, which I've always found amusing. I mostly wanted to differentiate the new version from the last and I like the mental image of being elbows-deep in the guts of the game when you use the editor. I also enjoyed the Nickelodeon show and dream of owning a piece of the Aggro Crag. Although later I think I was playing Shao-Lin's Road on the cocktail cabinet in the office and was amused by the protagonist saying "GUTS!" at the end of each level while flexing. The dry and boring story is that we compile the game source as a DLL for the editor which was originally called "core.dll" but that was confusing because we had another class called "core" so I changed the name to "editorguts.dll" at some point. We started this project with "TorchED" which was used for Torchlight, but we've made a large number of improvements and additions for GUTS. We use 3D Studio Max, Photoshop, and whatever Matt uses down in California for those. Pretty much the only things we don't use it for are model, animation, 2D art/texture, and music/sound creation. ![]() We use it to make most things in the game - Levels, skills, classes, monsters, items, spawn classes, balance curves, UI, etc. ![]() GUTS is the new version of our content editor we used to create all the content for Torchlight II. Tell us about GUTS! Does it stand for anything? How did that name come about? They also have a Q&A with their tools engineer Greg Brown, art director Jason Beck and lead level designer Patrick Blank. We've also added a special tool to GUTS designed to convert pre- GUTS mods into the official mod format, with an eye toward making the transition much easier for our ambitious early modders. The new mod tool for Torchlight II, named GUTS is now available.
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